Tunnel-Z (v14.16)
A procedural 3D tunnel runner. It is built on pure logic, without textures or audio files. This game uses mathematics, real-time synthesis, and aims for the βflow state.β
It is inspired by classic Atari aesthetics and SpeedX 3D.
π Play & Download
π Key Features
- Zero Asset Design: The entire game is generated via code in real-time. The visual world consists of 24 dynamic stripes and procedural geometry.
- Procedural Audio Synthesis: Features a multi-layered dynamic soundtrack (ambient-trance) built with the Web Audio API. The musicβs tempo (BPM) scales directly with flight speed.
- Precision Input: Optimized touch controls for mobile devices. Steer with left/right taps and fire with a dual-finger press without losing trajectory.
- Retro-Hardcore Gameplay: Dodge mines, navigate narrow gaps between red obstacles, and manage ammo (shells) while the speed constantly increases.
- Local Records: Tracks the personal best score and average speed.
πΉ How to Play
Mobile (Android/Browser)
- Tap Left/Right: Steer the tunnel.
- Dual Tap (Both sides): Fire a projectile.
- Objective: Reach maximum distance and speed without hitting red obstacles. Green objects slow the player down (safely), yellow provides ammo, and purple mines cause turbulence.
PC (Browser)
- Arrow Keys: Steer.
- Spacebar: Fire.
π Tech Stack
- Engine: Three.js (Vanilla JavaScript).
- Audio: Custom synth engine using Web Audio API.
- Platform: Cross-platform HTML5. Built for Android using Capacitor.
π Credits
This project is a unique artifact of human-AI collaboration:
- Concept & Direction: lek vob
- Code & Audio Synthesis: AI on Google Search (powered by the Gemini family of models)
π License
This project is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0).
- Attribution: Credit must be given to the authors.
- Non-Commercial: This material may not be used for commercial purposes.
- Share-Alike: If the material is remixed, transformed, or built upon, contributions must be distributed under the same license as the original.
- Forks: All derivative works must remain free, open-source, and strictly ad-free.